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Marsh Oracle

Marsh Oracle
Marsh Oracle
Model 386, rendered from the client
Level
44 - 45
Type
Humanoid
Faction
Murloc
Health
2035 - 2110
Mana
1483 - 1534
Armor
1619
Damage
105 - 135every 2.0s
Ranged
79 - 108
Attack power
204
Carries
73 - 100 copper
Spell list
7520in creature_spells, not expanded here
Movement
Wanders
Moves through
Ground, Water
Entry
752

Location

N/A

Nothing in the database refers to it — no spawn, no summoning spell, no script, no quest, no vendor and no other form of it. The core can also reach a creature from a hardcoded id in its C++, which nothing here records.

Loot and quests

Drops, from a shared table 40+

Only the first 40 are listed.

Raw data

Entry
752
Type
7 — Humanoid
faction
18 — Murloc (a FactionTemplate id, not a faction id)
npc_flags
0
display_id
386
display_id
386
loot_id
752
equipment_id
752
ai_name
EventAI
In the console
reload creature_template