Ghost-o-plasm Round Up
Bring 8 Ghost-o-plasms and the Crate of Ghost Magnets to Hornizz Brimbuzzle in Desolace.
Description
There's a valley to the southeast, the Valley of Bones, haunted by Magram ghosts. Sounds scary, doesn't it? Well think how scary it is to the Magram! If we captured ghost energy from that place, I bet it'd be worth plenty to those centaurs.
Here, take this crate of ghost magnets. If you place one between the two big skeletons in the valley, the Dead Goliaths, then ghosts will wander to it. Distance yourself, take out the ghosts and get their ghost-o-plasm--that's what we'll sell to the Magram.
Objectives
Provided
Rewards
Choose one
- 2,250 experience
- 45s 0c
- At max level, 13s 80c instead of the experience
Incomplete
Where's my ghost-o-plasm, <name>?
Completion
There it is! Looks like you got some of it on you too. Kinda slimey, eh?
Well, thanks a lot for all the trouble, <name>. This stuff will be worth a fortune... if I can convince the centaurs what it is!
Raw data
- Entry
6134- ZoneOrSort
405— Desolace- Method
2- QuestFlags
0- SpecialFlags
0- In game
.quest add 6134