Beginnings
Bring 3 Feather Charms to Alamar Grimm in Anvilmar.
Description
You must be the new warlock everyone's been whispering about. Must be someone's taken a liking to you if they've asked me to take time away from my research to start your training.
Don't worry, I won't hold it against you.
The simplest of the summoning spells you will learn is that of the imp. Before I impart this to you, however, you must prove that you have the necessary magical and physical ability.
Bring me three feather charms from the frostmane novices from the cave to the southwest.
Objectives
Rewards
- 355 experience
- At max level, 2s 10c instead of the experience
- +100 reputation with Ironforge
- +100 reputation with Gnomeregan Exiles
- Teaches Summon Imp
- Casts Teach Summon Imp on you
Incomplete
Those feather charms the novices carry have some sort of magical power to them. It will be interesting to research them. I wouldn't have expected it from the trolls.
Completion
Very good, very good! You've done well, <name>. Perhaps the interest that is being shown in you is deserved, after all.
That'll be for the others to decide--assuming your imp doesn't overpower you and nip your career in the bud. For now, I'm satisfied that you'll probably survive your first few months as a <class>.
A word about the imp, <name>. As a <race> knows, don't let its size fool you, its magic can be very dangerous.
Raw data
- Entry
1599- ZoneOrSort
-61— Warlock (a category, not a place)- Method
2- QuestFlags
8- SpecialFlags
0- RequiredRaces
589- RequiredClasses
256- In game
.quest add 1599