Garrick Padfoot
- Level
- 5
- Type
- Humanoid
- Faction
- Defias Brotherhood
- Health
- 112
- Armor
- 120
- Damage
- 7 - 8every 2.0s
- Ranged
- 9 - 13
- Attack power
- 52
- Carries
- 3 - 9 copper
- Movement
- Stands still
- Moves through
- Ground, Water
- Entry
103
Location
Elwynn Forest 1
In Northshire Vineyards.
Go to one
-
.go xyz -9056 -461 73 0
Loot and quests
Drops 12
- Darnassian Bleu 2070
- Demoralization Club 50186
- Refreshing Spring Water 159
- Pitted Defias Shortsword 2057
- Small Black Pouch 5571
- Small Blue Pouch 828
- Small Brown Pouch 4496
- Small Green Pouch 5572
- Small Red Pouch 805
- Tough Hunk of Bread 4540
- Tough Jerky 117
- Garrick's Head 182
Drops, from a shared table 40+
- Battered Buckler 2210
- Beaten Battle Axe 1417
- Bent Large Shield 2211
- Carpenter's Mallet 1415
- Cracked Shortbow 2773
- Flimsy Chain Belt 2649
- Flimsy Chain Boots 2650
- Flimsy Chain Pants 2654
- Flimsy Chain Vest 2656
- Frayed Belt 3363
- Frayed Bracers 3365
- Frayed Cloak 1376
- Frayed Gloves 1377
- Frayed Pants 1378
- Frayed Robe 1380
- Frayed Shoes 1374
- Loose Chain Boots 2642
- Loose Chain Bracers 2643
- Loose Chain Cloak 2644
- Loose Chain Gloves 2645
- Loose Chain Pants 2646
- Loose Chain Vest 2648
- Patchwork Armor 1433
- Patchwork Belt 3370
- Patchwork Cloak 1429
- Patchwork Gloves 1430
- Patchwork Pants 1431
- Ragged Cloak 1372
- Ragged Leather Bracers 1370
- Ragged Leather Pants 1366
- Ragged Leather Vest 1364
- Rust-covered Blunderbuss 2774
- Rusty Hatchet 1416
- Sharpened Letter Opener 2138
- Withered Staff 1411
- Worn Hide Cloak 1421
- Worn Leather Belt 1418
- Worn Leather Boots 1419
- Worn Leather Bracers 1420
- Worn Leather Gloves 1422
Only the first 40 are listed.
Carries, if pickpocketed 4
- Shiny Red Apple 4536
- A Frayed Knot 6150
- Minor Healing Potion 118
- Tough Hunk of Bread 4540
Raw data
- Entry
103- Type
7— Humanoid- faction
17— Defias Brotherhood (a FactionTemplate id, not a faction id)- npc_flags
0- display_id
2073- display_id
2073- loot_id
103- pickpocket_loot_id
103- equipment_id
103- ai_name
EventAI- In the console
reload creature_template